My Work
Here is documentation of some of the various projects I have worked on during my time at UC Santa Cruz
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Games I have worked on / Created
- Mocha Magic: A visual novel cafe sim where you meet characters while serving them drinks
- Mobius: A two player puzzle game that requires players to work together in order to solve the mystery of the museum they are in
- Fracture: A platformer where the player needs to shoot shards of themself in order to get to the end of each level
- PGnoE Escape Room: An escape room that I produced where players needed to work together to solve puzzles about the corporation PGnoE and unveil the truth behind the company's business practices
- Tea Leaf Cafe: A card game I made where players need to create and serve correct orders to customers as fast as they can
- Theater Kids: A GM-less tabletop game in which players create a soundtrack to a new musical comprised of songs from currently existing musicals