Fracture
Here is a link to the game Fracture that I worked on (Please play it in Chrome). It is a platformer in which you play as a gardener who wants to restore his garden, but in order to do that he must travel through it first.
For this game I composed two tracks (track 1 and fracture track 2). I also worked on art assets for the game, as well as designed ui/ux and designed some of the levels. We also worked as a team to come up with the basic story and theme of the game, along with the mechanics and what type of game it would be.
For this game I composed two tracks (track 1 and fracture track 2). I also worked on art assets for the game, as well as designed ui/ux and designed some of the levels. We also worked as a team to come up with the basic story and theme of the game, along with the mechanics and what type of game it would be.
Sound Design
All of these tracks I made in GarageBand with premade loops, but I have a pretty good understanding of how the program works and how to create sound in it.
Fracture Track 1 | |
File Size: | 2669 kb |
File Type: | mp3 |
Fracture Track 2 | |
File Size: | 2764 kb |
File Type: | mp3 |
2D Asset work for Fracture
I used Procreate to make these assets for the game. The flower and stained glass assets are unused in the final game.
UI/UX for Fracture
The ideation of the UI and the Final version.